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Tracing the Sky

Source of Inspiration

    "Tracing the sky is like my self-expression poem. I prefer to stay indoors; I usually look out the West Mountain from my window in Beijing and overlook trees and lakes in my home in London. Sometimes I can see some wind; sometimes I can see some people. Even though they seem close at hand consistently, for me, they are still a part of the outside world behind me."

Artwork Description

    Tracing the Sky is an immersive mixed-reality installation in Manchester in July. A hidden underground space in a busy city is transformed into an immersive sanctuary. Under a Victorian shopping arcade, a space void of physical content is filled with floating motion graphics emerging from the brick walls of the deep basement hideaway.

    Arresting imagery glides across the brickwork, vaulted ceilings, and chambers of the underground location, filling the architecture with dreamlike skyscapes. The work uses 3D scanning, projection mapping, and mobile phones equipped with augmented reality software to allow the audience to interact with the projections. Visitors will immerse themselves in a fluid environment of simulated clouds and skies that change in response to how they interact with the installation via smartphone technology. Sounds generated from these interactions will add another dimension to the experience.

Artwork by Jiayu Liu

Artist assistant

Yishan Xiao

Technical Director

 Louis Mustill

Lead Creative Developer

William Young

App Developer

Shaun  Sahdev



Kyle McLean, Randal Vazquez & Elliot Woods

Production Manager

Nerea Castro

Project Manager

Louise Beer

Project Sound Design and Development

James Wilkie & Daniel James Ross

Projection Design

Jim Hadfield & Jack Longden



Thomas Begley

Chief Tinkerer

Arron Smith

Film Director

Matthew Watt


James Wilkie

Visual Designer

Zhiwei Wang


Special thanks to


OPPO Group

Li Mei

Yulu Wang

Junwei Wang


Qingxue Liu

Shujuan Ma

Ida Bergfors


Sean Lu



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